#include <vector.hpp>
#include <light.hpp>

Light lights[] = {
    {
        LightType::AMBIENT,
        0.2,
        Vector(0, 0, 0)
    },
    {
        LightType::POINT,
        0.6,
        Vector(2, 1, 0)
    },
    {
        LightType::DIRECTIONAL,
        0.2,
        Vector(1, 4, 4)
    }
};
